• Lone Wolves
    • A mix of Slayer and other Free For All games. Here, you must stand on your own.

      Max Party Size: 1
      Updated 9/20/2009

      Gametypes

      • Slayer (38.7%) - First player to 25 kills wins. 10 minute match time limit.
      • Slayer BRs (28%) - First player to 25 kills wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 10 minute match time limit.
      • Swords (4%) - First player to 25 kills wins. Players spawn with Energy Swords and no secondary weapon. Player traits: Infinite ammo, cannot drive/ride in vehicles, and do not spawn with grenades. Map traits: Grenades on map, but no weapons. 10 minute match time limit.
      • Oddball (19.3%) - Hold the skull to earn points. First player to 50 points wins. 10 minute match time limit.
      • Crazy King (10%) - Stand in the hill to earn points. First player to 100 points wins. Hill traits: Moves to a random location every 30 seconds. 10 minute match time limit.

      Maps

      • Construct (Default)
      • Epitaph (Default)
      • Epilogue (Epitaph) - Variant of Epitaph with no shield doors.
      • Guardian (Default)
      • High Ground (Default)
      • Isolation (Default)
      • Snowbound FFA (Snowbound) - Variant of Snowbound tweaked for Free For All play.
      • Boundless (Snowbound) - Variant of Snowbound with many shield doors removed.
      • The Pit (Default)
      • Pit Stop (The Pit) - Variant of The Pit with spawn hives removed from play.
      • Swat Pit (The Pit) - The Pit variant with no weapons on the map.
      • Foundry (Default) - Not required.  Part of the Heroic Map Pack.
      • Anvil (Foundry) - Foundry variant for asymmetrical gameplay.
      • Blackout (Default) - Not required. Part of the Legendary Map Pack.
      • Citadel (Default)- Available on the Halo 3: Mythic disk (not required)
      • Heretic (Default) - Available on the Halo 3: Mythic disk (not required)
  • Team Slayer
    • Straight up Team Slayer games on varied maps. Work with your team to outkill your opponents.

      3-4 Players Per Team.
      Max Party Size: 4
      Updated 11/03/2009

      Gametypes

      • Team Slayer (73.6%) - First team to 50 kills wins. 12 minute match time limit.
      • Team BRs (26.4%) - First team to 50 kills wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 12 minute match time limit.

      Maps

      • Construct (Default)
      • Guardian (Default)
      • High Ground (Default)
      • Isolation (Default)
      • Narrows (Default)
      • Snowbound (HC)  - Shotgun and Spartan Laser removed. Sniper moved to lower caves.
      • Boundless (Snowbound) - Variant of Snowbound with many shield doors removed.
      • The Pit (Default)
      • Pit Stop (The Pit) - Variant of The Pit with inaccessible spawn hives.
      • Valhalla (Default)
      • Foundry (Default) -  Part of the Heroic Map Pack.
      • Smashed (Foundry) - Symmetrical Foundry variant for Slayer and CTF.
      • Standoff (Default) -  Part of the Heroic Map Pack.
      • Blackout (Default) -  Part of the Legendary Map Pack.
      • Ghost Town (Default) - Part of the Legendary Map Pack.
      • Assembly (Default) - Part of the Mythic Map Pack.
      • Orbital (Default) - Part of the Mythic Map Pack.
      • Sandbox (Default)  -  Part of the Mythic Map Pack.
      • Pantheon (Sandbox) - Community Sandbox variant by JoeSki73
      • Vindictive (Sandbox) - Symmetrical Sandbox ground level map variant.
      • Tundra (Sandbox) - Symmetrical Sandbox crypt level map variant.
      • Wastelands (Sandbox)- Symmetrical Sandbox ground level map variant.
      • Reminiscent (Sandbox) - Community Sandbox variant by Mini Waz.
      • Citadel (Default) - Available on the Halo 3: Mythic disk.
      • Heretic (Default) - Available on the Halo 3: Mythic disk.
  • Team Throwback
    • Flag and Oddball from Halo’s halcyon days. Slip into these familiar favorites and get your frag on.

      3-4 Players Per Team.
      Max Party Size: 4
      All DLC Required
      Updated 11/03/2009

      Gametypes

      • 1 Flag Classic (20.6%) - Round-based Capture the Flag, where one team attempts to capture a flag while the other team defends it. Most captures after four rounds wins. Players start with Battle Rifles and Assault  rifles. Flag traits: 10 second touch return, 15 second reset. 4 minutes per round.
      • Multi Flag BR (26.5%) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players spawn with Battle Rifles and Assault Rifles. 15 minute match time limit.
      • 2 Flag Classic (35.3%) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players spawn with Battle Rifles and Assault Rifles. Flag Traits: Must be home to score, 3 second touch return, 10 second reset. 15 minute match time limit.
      • Team Oddball (17.6%, Skipped after veto) - Hold the oddball for points. First team to 150 points wins. Players spawn with Battle Rifles and Assault Rifles. Ball Carrier Traits: 75% walking speed. 12 minute match time limit.

      Maps

      • Guardian (Default)
      • High Ground (Default)
      • Last Resort (Default)
      • Pit Stop (The Pit) - Modified version of The Pit where the spawn hives are inaccessible.
      • Valhalla (Default)
      • Standoff (Default) 
      • Blackout (Default) 
      • Ghost Town (Default) 
      • Citadel No Equipment (Citadel) - Citadel variant with default equipment removed
      • Heretic No Equipment (Heretic) - Heretic variant with default equipment removed
  • Team SWAT
    • No shields, no sensors. Just you, your BR, and a lot of headshots.

      3-4 Players Per Team.
      Max Party Size: 4
      Updated 12/03/2009

      Gametypes

      • Team SWAT (75.6%) - Score points by killing players on the opposing team. First team to 50 points wins. Players start with Battle Rifles and Magnums. Player traits: 150% damage resistance, 0x shield multiplier, infinite ammo, motion tracker disabled, no spawning grenades. 12 minute match time limit.
      • SWAT Magnums (8.9%, Skipped after veto) - Score points by killing players on the opposing team. First team to 50 points wins. Players start with Magnums. Player traits: 150% damage resistance, 0x shield multiplier, infinite ammo, motion tracker disabled, no spawning grenades. Map Traits: No weapons on map. 12 minute match time limit.
      • ShWATguns (6.5%, Skipped after veto) - Score points by killing players on the opposing team. First team to 50 points wins. Players start with Shotguns. Player traits: 200% damage resistance, 0x shield multiplier, infinite ammo, motion tracker disabled, no spawning grenades. Map traits: No weapons on map. 12 minute match time limit.
      • SWATBall (4.1%, Skipped after veto) - Carry the skull for points. First pair to 200 points wins. Players start with Battle Rifles and Magnums. Player traits: 150% damage resistance, 0x shield multiplier, infinite ammo, motion tracker disabled, no spawning grenades. 12 minute match time limit.
      • SWAT 2 Flag (4.9%, Skipped after veto) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players start with Battle Rifles and Magnums. Player traits: 150% damage resistance, 0x shield multiplier, infinite ammo, motion tracker disabled, no spawning grenades. 15 minute match time limit.

      Maps

      • Construct (SWAT) - Construct tweaked for SWAT game play.
      • SWAT Epilogue(SWAT) - Epitaph tweaked for SWAT game play. Based on "Epilogue."
      • Guardian (SWAT) - Guardian tweaked for SWAT game play.
      • High Ground (SWAT) - High Ground tweaked for SWAT game play.
      • Isolation (SWAT) - Isolation tweaked for SWAT game play.
      • Narrows (SWAT) - Narrows tweaked for SWAT game play.
      • SWATless (SWAT) - Snowbound tweaked for SWAT game play. Based on "Boundless."
      • SWAT Pit (SWAT) - The Pit tweaked for SWAT game play. Based on "Pit Stop."
      • Foundry (SWAT) - Part of the Heroic Map Pack.
      • Rat's Nest (SWAT) - Part of the Heroic Map Pack.
      • Blackout (SWAT) - Part of the Legendary Map Pack.
      • Ghost Town (SWAT) - Part of the Legendary Map Pack.
      • Cold Storage (SWAT) - Downloadable from Marketplace.
      • SWATssembly (Assembly) - Part of the Mythic Map Pack.
      • SWArbital (Orbital) - Part of the Mythic Map Pack.
      • Tundra SWAT (Sandbox) - Part of the Mythic Map Pack.
      • Citadel SWAT (Citadel) - Available on the Halo 3: Mythic disk
      • Heretic SWAT (Heretic) - Available on the Halo 3: Mythic disk
  • Team Snipers
    • Long sight lines and long rifles. Precision combat over great distance. This is a team-focused playlist.

      3-4 players per team
      Max Party Size: 4
      Updated 12/03/2009

      Gametypes

      • Team Snipers (80.8%) - Score points by killing players on the opposing team. First team to 50 points wins. Players start with Sniper Rifles. 12 minute match time limit.
      • Shotty Snipers (19.2%, Skipped after veto) - Score points by killing players on the opposing team. First team to 50 points wins. Players start with Sniper Rifles and Shotgun secondary weapons. 12 minute match time limit..

      Maps

      • Snipe Trap (Sand Trap) - Sand Trap variant made for Team Snipers.
      • Snipebound (Snowbound) - Snowbound variant made for Team Snipers. Based on Boundless.
      • Sniper Bridge (Narrows) - Narrows variant made for Team Snipers.
      • Sniper Canyon (Valhalla) - Valhalla variant made for Team Snipers.
      • Sniper Guardian (Guardian) - Guardian variant made for Team Snipers.
      • Sniper Ground (High Ground) - High Ground variant made for Team Snipers.
      • Sniper Stop (The Pit) - The Pit variant made for Team Snipers. Based on Pit Stop.
      • Sniperlation (Isolation) - Isolation variant made for Team Snipers.
      • Snipestruct (Construct) - Construct variant made for Team Snipers.
      • Snipeoff (Standoff) - Standoff variant made for Team Snipers. Part of the Heroic Map Pack.
      • Sniper's Nest (Rat's Nest) - Rat's Nest variant made for Team Snipers. Part of the Heroic Map Pack.
      • Sniper Town (Ghost Town) - Ghost Town variant made for Team Snipers. Part of the Legendary Map Pack.
      • Sniperlanche (Avalanche) - Avalanche variant made for Team Snipers. Part of the Legendary Map Pack.
      • Snipeout (Blackout) - Blackout variant made for Team Snipers. Part of the Legendary Map Pack.
      • Sniper Assembly (Assembly) - Assembly variant made for Team Snipers. Part of the Mythic Map Pack.
      • Sniper Orbital (Orbital) - Orbital variant made for Team Snipers.  Part of the Mythic Map Pack.
      • Sniper Citadel (Citadel) - Available on the Halo 3: Mythic disk.
      • Sniper Heretic (Heretic) - Available on the Halo 3: Mythic disk.
  • Team Doubles
    • Assorted games for teams of two. Work together or die alone, team work is critical here.

      2 Players Per Team
      Max Party Size: 2
      Updated 12/03/2009

      Gametypes

      • Team Slayer(37.7%) - First team to 25 kills wins. 12 minute match time limit.
      • Team BRs (23.7%) - First team to 25 kills wins. Players start with Battle Rifles and Assault Rifle secondary weapons. 12 minute match time limit.
      • Team Snipers (5.2%, Skipped after veto)  - First team to 25 kills wins. Players start with Sniper Rifles and Magnum secondary weapons. Player traits: Infinite ammo. Map traits: No weapons on map. 12 minute match time limit.
      • Team Oddball (16.9%, Skipped after veto) - Hold the oddball for points. First team to 150 points wins. Players spawn with Assault Rifles. Ball Carrier Traits: 75% walking speed, 50% damage. 10 minute match time limit.
      • Team Crazy King (8.8%, Skipped after veto) - Stand in the hill for points.100 points to win. Hill moves randomly every minute. Players spawn with Assault Rifles. 10 minute match time limit.
      • Multi Flag CTF (3.9%, Skipped after veto) - Players attempt to capture the opposing team's flag. First team to three captures wins. 10 minute match time limit.
      • One Flag (2.6%, Skipped after veto) - Round-based Capture the Flag, where one team attempts to capture a flag while the other team defends it. Most captures after four rounds wins. Four minute round time limit.

      Maps

      • Construct (Default)
      • Epilogue (Epitaph) - Variant of Epitaph with no shield doors.
      • Guardian (Default)
      • Isolation (Default)
      • Narrows (Default)
      • Boundless (Snowbound) - Variant of Snowbound with many shield doors removed.
      • The Pit (Default)
      • Pit Stop (The Pit) - Variant of The Pit with inaccessible spawn hives.
      • Foundry (Default)Part of the Heroic Map Pack.
      • Blackout (Default) Part of the Legendary Map Pack.
      • Ghost Town (Default)Part of the Legendary Map Pack.
      • Cold Storage (Default) Downloadable from Marketplace.
      • Assembly (Default) Part of the Mythic Map Pack.
      • Tundra (Sandbox) - Skipped after veto. Symmetrical Sandbox variant in the crypt. Part of the Mythic Map Pack.
      • Vessel (Sandbox) - Skipped after veto. Symmetrical Sandbox variant in the sky, built for Doubles.
      • Citadel (Default) - Available on the Halo 3: Mythic disk
      • Heretic (Default) - Available on the Halo 3: Mythic disk
  • Squad Battle
    • Two six-player teams square off in a mix of slayer and objective modes.

      5-6 Players Per Team
      Max Party Size: 6
      Updated 12/03/2009

      Gametypes

      • Big Team Slayer (64.4%) - Score points by killing players on the opposing team. First team to 100 points wins. Players spawn with Battle Rifles and Assault Rifles. 15 minute match time limit.
      • Multi-Flag CTF (13%) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players spawn with Battle Rifles and Assault Rifles. 20 minute match time limit.
      • One Flag CTF (17.1%) - Round-based Capture the Flag, where one team attempts to capture a flag while the other team defends it. Most captures after four rounds wins. Players spawn with Battle Rifles and Assault Rifles. Four minute match time limit.
      • Neutral Bomb Assault (5.6%) - Teams vie over a single bomb, scoring points by detonating the bomb in the opposing team's base. First team to three detonations wins. Players spawn with Battle Rifles and Assault Rifles. 20 minute match time limit.

      Maps

      • Construct (Default)
      • High Ground (Default)
      • Isolation (Default)
      • Last Resort (Default)
      • Sandtrap (Default)
      • Sandtrap Heavy -  Variant of Sandtrap with liberal use of heavy weapons and vehicles.
      • SAND TARP (Sandtrap) - Variant of Sandtrap with Elephants removed and team spawns switched.
      • Valhalla (Default)
      • Valhalla Covies - Item tweaks emphasize Covenant vehicles and weaponry. Skipped after veto.
      • Valhalla Heavy - Variant of Valhalla with liberal use of heavy weapons and vehicles.
      • Rat's Nest (Default) - Part of the Heroic Map Pack.
      • Standoff (Default) - Part of the Heroic Map Pack.
      • Avalanche (Default) - Part of the Legendary Map Pack.
      • Avalanche Heavy (Avalanche) - Liberal use of heavy weapons and vehicles.
      • Ghost Town (Default) Part of the Legendary Map Pack.
      • Eighty Grit (Sandbox) - Skips after veto. Community Sandbox variant by Tesai
      • Workplace Bravo (Sandbox) - Skips after veto. Community Sandbox variant by JoeSki73
      • Longshore (Default) - Available on the Halo 3: Mythic disk
  • MLG
    • Play MLG's rules & variants in Slayer and Objective games. For details, see www.mlgpro.com/playlist.

      3-4 Players Per Team
      Max Party Size: 4
      All DLC Required
      Updated 11/03/2009

      Gametypes

      • MLG Team Slayer (45.5%) - Score points by killing players on the opposing team. First team to 50 points wins. Players spawn with Battle Rifles. Player traits: 90% shield recharge rate, 110% movement speed, motion tracker turned off. 15 minute match time limit.
      • MLG Team King (9.1%) - Stand in the hill for points. 250 points to win. Hill lasts for two minutes before moving to the next location in sequence. Players spawn with Battle Rifles. Player traits: 90% shield recharge rate, 110% movement speed, motion tracker turned off. 15 minute match time limit.
      • MLG Team Ball (9.1%) - Hold the oddball for points. First team to 250 points wins. Players spawn with Battle Rifles. Player traits: 90% shield recharge rate, 110% movement speed, motion tracker turned off. 15 minute match time limit.
      • MLG Multi Flag* (36.4%) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players spawn with Battle Rifles. Player traits: 90% shield recharge rate, 110% movement speed, motion tracker turned off. 15 minute match time limit.

      Maps

      • MLG Construct (Construct) - Version 7 of MLG's Construct variant.
      • MLG Narrows (Narrows) - Version 7 of MLG's Narrows variant.
      • MLG The Pit (The Pit) - Version 7 of MLG's The Pit variant
      • MLG Amplified (Foundry) - Version 7 of the "Amplified" Foundry layout. REQUIRED. Foundry is part of the Heroic Map Pack.
      • MLG Onslaught (Foundry) - Version 7 of MLG's "Onslaught" Foundry layout.
      • MLG Heretic (Heretic) - Version 7 of MLG's Heretic variant. REQUIRED. Available on Halo 3: Mythic
      *MLG Multi-Flag varies for Narrows, The Pit and Onslaught. For more info, see www.mlgpro.com/playlist.
  • MLG FFA
    • MLG rules and variants for Free For All games. For details, see www.mlgpro.com/playlist

      6-8 Players
      Max Party Size:  1
      All DLC Required.

      Gametypes

      • MLG FFA - Slayer, unlimited scoring. Battle Rifle starts. Player traits: 90% Shield Recharge Rate, 110% Damage, 110% Player Movement Speed. 10 minute match time limit.

      Maps

      • MLG Citadel FFA
      • MLG Guard FFA
      • MLG Heretic FFA
      • MLG Ldown FFA
      • MLG Reactor FFA

- Recent Playlist news (Open to view last update on 03.02.2010)

Read archive playlist news on the Comm Chatter page.

MLG FFA Going Live in Five! 

Posted by urk at 3/2/2010 10:28 AM PST

Party of one.

Okay, so it might be a little more than five minutes, but we're rolling out the MLG FFA playlist real soon. Like today soon. While you wait, read up on this short list of playlist details or head over to Major League Gaming for all the details.

MLG rules and variants for Free For All games.

6-8 Players
Max Party Size:  1
All DLC Required.

Gametypes

  • MLG FFA - Slayer, unlimited scoring. Battle Rifle starts. Player traits: 90% Shield Recharge Rate, 110% Damage, 110% Player Movement Speed. 10 minute match time limit.

Maps

  • MLG Citadel FFA
  • MLG Guard FFA
  • MLG Heretic FFA
  • MLG Ldown FFA
  • MLG Reactor FFA

Tags: PlaylistsHalo 3

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Grifball Double EXP Weekend is LIVE 

Posted by urk at 1/28/2010 2:31 PM PST

Catch the disease!

Category: Double EXP Weekend
4 Players Per Team
Max Party Size: 8
Heroic and Mythic 1 Map Packs Required
Updated 8/06/09

Gametypes

  • Grifball (55%) - Teams vie over a bomb, attempting to plant and detonate the bomb on the other team's arm point. Players spawn with Gravity Hammers and Energy Swords. Player traits: No grenades,  infinite ammo, 200% damage and no shields. Ball carrier traits: Orange forced color, 2x shields and 150% movement speed. Assault bomb arms instantly, and one successful detonation ends the round. Team with the highest score after five rounds wins. Three minutes per round.
  • Mayan Grifball (20%) - Players have 110% move speed. Ball carrier has 150% move speed.
  • Grifball Up There (15%) - Bomb reset time is 10 seconds.
  • Aerial Grifball (10%) - Players have 75% gravity and 100% move speed. Ball carrier has 50% gravity and 100% move speed. Bomb reset time is 10 seconds.

Maps

  • Grifball Court (Foundry) - Variant of Foundry made specifically for Grifball tournament play.
  • The Grif Cave (Sandbox) - Grifball in Sandbox's crypt.
  • Chichen Itza (Sandbox) - Grifball court styled in the fashion of an ancient arena.
  • Ultim8 Grifball (Sandbox) - Get it? With the 8 there, it's like saying  "ultimate." Whoever came up with that should do stand up because they're, like, hilarious and stuff!
  • Grifball High (Sandbox) - Grifball in Sandbox's skybubble.
  • Grifball Naught (Sandbox) - "How did I get into the game before the map?"

Tags: PlaylistsHalo 3

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Rocket Race Double EXP Weekend LIVE 

Posted by urk at 1/22/2010 9:34 AM PST

A late entry.

Yup, so Rocket Race went live as our Double EXP yesterday and we're late to make mention. You know about our online playlist schedule, right? Don't need to wait for me to tell you to jump in!

Marksmanship takes a backseat to fast driving. Get to the destinations to win!

Category: Double EXP Weekend
Team Size: 2
Max Party Size: 8
Heroic and Legendary Map Packs Required

Gametypes

  • Rocket Race (100%) - A variant of VIP. Teams of 2 race to reach destination points. First team to 10 points wins. Player traits: Invincible. Rocket Launcher primary spawns with no secondary weapons. No Friendly Fire. Map Traits: No weapons or grenades on map, mongooses only. 10 minute match time limit.

Maps

  • Isolation Speed (Isolation) - Isolation variant designed for Rocket Race. Skipped after Veto.
  • Valhalla Speed (Valhalla) - Valhalla variant designed for Rocket Race.
  • Sandtrap Speed (Sandtrap) - Sandtrap variant designed for Rocket Race.
  • Rat's Nest Speed (Rat's Nest) - Rat's Nest variant designed for Rocket Race. Part of the Heroic Map Pack (REQUIRED).
  • Standoff Speed (Standoff) - Standoff variant designed for Rocket Race. Part of the Heroic Map Pack (REQUIRED).
  • Avalanche Speed (Avalanche) - Avalanche variant designed for Rocket Race. Part of the Legendary Map Pack (REQUIRED).

Tags: Playlists

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Mythic Brawl and 7 on the 7th are LIVE 

Posted by urk at 1/7/2010 2:38 PM PST

Double down.

The stars have aligned and the Mythic Brawl Double EXP Weekend is live on the same day as 7 on the 7th.  If that's not magical enough for you and you're wondering where in the hell the community playlist is, Shishka tells me it's now become a 4-day Double EXP Weekend set for the first week of February.

If you're looking for more dates and details, check out our Matchmaking Playlist page.

Tags: PlaylistsHalo 3

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Prepare to Drop Double EXP Weekend 

Posted by urk at 12/10/2009 11:00 AM PST

No VISR mode, but expect Slayer, Objective, and headshots.

An “ODST Inspired” 4v4 Social Double EXP Weekend.

3-4 Players Per Team
Max Party Size: 8
Halo 3: Mythic Disk Required

Gametypes

  • ODST Slayer (86.7%) - Team Slayer, first team to 50 wins. Players start with SMGs and Magnums. Player traits: 150% Damage Resistance, Energy Shields disabled.
  • Asset Escort (13.3%, Skipped after veto) - Teams take turns escorting their VIP to as  many points as possible. Anti-VIP starts with Spike Rifles and Gravity Hammers, and have 150% gravity. VIP team starts with Battle Rifles and SMGs, and have 90% damage resistance, and wear black armor. The VIP starts with a plasma pistol no grenades, does 0% damage to opponents, has 90% damage resistance, 4x overshields, 50% shield recharge rate, 75% move speed, 75% gravity, full vehicle use, an enhanced motion tracker, a waypoint that can be seen by all, and is colored purple. VIP team members within 40 meters of the VIP get 2x overshields. The Sandtrap Escort variant is two rounds long, and only the VIP and the Anti VIP team can drive vehicles. The Rat's Nest variant is 4 rounds and everyone has full vehicle use.

Maps

  • ODST Construct (Construct)- Construct with the ODST weapon set
  • ODST Guardian (Guardian)
  • ODST Boundless (Snowbound)
  • ODST Pit Stop (The Pit)
  • ODST Blackout (Blackout) - Part of the Legendary Map Pack
  • ODST Ghost Town (Ghost Town) - Part of the Legendary Map Pack
  • ODST Assembly (Assembly)  - Part of the Mythic Map Pack
  • ODST Citadel (Citadel) - Available on Halo 3: Mythic
  • ODST Heretic (Heretic) - Available on Halo 3: Mythic
  • Desert Highway (Sandtrap) - Custom Sandtrap variant for Asset Escort
  • Rat's Road (Rat's Nest) - Custom Rat's Nest variant for Asset Escort

Tags: PlaylistsHalo 3

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